Aurorawind
11-14-2007, 02:50 PM
No more FD then drink or FD and swap gear in boss fights.
Post from Nethaera
http://forums.worldofwarcraft.com/thread.h...=4&sid=1#60 (http://forums.worldofwarcraft.com/thread.html?topicId=2855993939&pageNo=4&sid=1#60)
Just so everyone aware, there was a bug fix that unintentionally didn't make it into the release patch notes, but has been added into the bug fix listing on the forum as well as is being added onto the Web version of the patch notes.
Here is the actual note for you in regard to this-
• Fixed a bug in which Hunters were able to disengage from combat using Feign Death during boss encounters.
Please note that this should only apply for when you are engaged in a boss fight and shouldn't affect trash mobs.
No more double trapping, if you have mob #1 freeze trapped and you lay down another trap...the moment that is activated the trap on mob #1 instantly releases. Major issue in PVP where people are springing their trapped teammates this way then trinketing.
Post from Nethaera
http://forums.worldofwarcraft.com/thread.h...56875&sid=1 (http://forums.worldofwarcraft.com/thread.html?topicId=2968656875&sid=1)
I was just about to get to this one. This was another bug fix that unintentionally didn't get into the patch notes. It's getting added in now in order to clear up the confusion. Here is how the note actually reads:
• Fixed a bug in which Hunters were able to use Readiness in conjunction with Freezing Trap on two different targets.
Being able to double-trap was not intended to happen so the bug has been corrected. As always though, constructive feedback on changes are always welcome. What should happen is if you trap another target, the first trap should release much like what happens when a Priest Shackles Undead or a Mage Polymorphs a target.
Post from Nethaera
http://forums.worldofwarcraft.com/thread.h...=4&sid=1#60 (http://forums.worldofwarcraft.com/thread.html?topicId=2855993939&pageNo=4&sid=1#60)
Just so everyone aware, there was a bug fix that unintentionally didn't make it into the release patch notes, but has been added into the bug fix listing on the forum as well as is being added onto the Web version of the patch notes.
Here is the actual note for you in regard to this-
• Fixed a bug in which Hunters were able to disengage from combat using Feign Death during boss encounters.
Please note that this should only apply for when you are engaged in a boss fight and shouldn't affect trash mobs.
No more double trapping, if you have mob #1 freeze trapped and you lay down another trap...the moment that is activated the trap on mob #1 instantly releases. Major issue in PVP where people are springing their trapped teammates this way then trinketing.
Post from Nethaera
http://forums.worldofwarcraft.com/thread.h...56875&sid=1 (http://forums.worldofwarcraft.com/thread.html?topicId=2968656875&sid=1)
I was just about to get to this one. This was another bug fix that unintentionally didn't get into the patch notes. It's getting added in now in order to clear up the confusion. Here is how the note actually reads:
• Fixed a bug in which Hunters were able to use Readiness in conjunction with Freezing Trap on two different targets.
Being able to double-trap was not intended to happen so the bug has been corrected. As always though, constructive feedback on changes are always welcome. What should happen is if you trap another target, the first trap should release much like what happens when a Priest Shackles Undead or a Mage Polymorphs a target.